We build mobile games
From the first sketch to launch day and beyond, TECHTARN designs, develops and scales games in Unity and Unreal Engine for mobile, PC, console, web and AR/VR.
TECHTARN is a game development company that turns ideas into games people love to play. Our designers, developers, 2D/3D artists and QA testers handle the whole journey: game design, prototyping, art, coding, multiplayer backend, testing, launch and LiveOps.
We build in Unity and Unreal Engine, write gameplay in C#, and run servers on AWS and Google Cloud. Alongside games, we also deliver mobile app development, custom software and generative AI — so your game and everything around it can come from one team.
Whether you're an indie creator, a funded start-up or an established gaming studio, we plug in where you need us.
Everything you need to design, build, launch and grow a successful game — as a full project or as individual services.
Casual, mid-core and hyper-casual games for iOS and Android, tuned for smooth performance on every device.
2D and 3D Unity games with clean C# code, optimised builds and cross-platform publishing.
High-fidelity 3D worlds, cinematic visuals and Blueprint + C++ gameplay systems in Unreal Engine.
Instant-play browser games and playable ads that load fast and run on any screen.
Immersive AR and VR experiences for headsets and phones, from training sims to location-based play.
Real-time multiplayer, matchmaking, leaderboards and player accounts on scalable cloud infrastructure.
Concept art, characters, environments, UI and 2D/3D animation that give your game its own identity.
Smarter NPCs, procedural content and AI-assisted pipelines using modern generative models.
Port existing games to new platforms or extend your studio with our developers and artists.
Events, in-app purchases, ad mediation, analytics and A/B tests that keep players coming back.
Functional, performance, compatibility and multiplayer load testing before every release.
Store optimisation, launch campaigns and paid user acquisition to grow your player base.
We develop native and cross-platform games and port existing titles between platforms without losing performance.
Six clear levels from idea to launch. You see a playable build early and get regular updates at every stage.
We shape the idea, core loop, audience and monetisation into a clear Game Design Document.
A playable prototype proves the fun early, before big production spend.
Art style, characters, levels and UI/UX are designed and approved.
Sprints build gameplay, content, backend and integrations, with builds you can play every sprint.
Bug fixing, performance tuning and device testing until it feels right.
Store submission, launch and ongoing updates, events and analytics.
Proven engines, languages and cloud platforms we use to build games that perform. Explore all our technologies.
From quick hyper-casual hits to deep strategy and multiplayer worlds.
What you get when you build your game with our team.
Designers, developers, artists and QA under one roof — one team, one point of contact.
Build once and ship to mobile, PC, web and console without starting over.
Cloud servers that handle launch-day spikes and grow with your player base.
Monetisation, analytics and user acquisition planned in from day one.
NDA from the first call and full source-code and IP ownership on delivery.
Updates, events, bug fixes and new content long after release.
Choose the engagement model that fits your studio, budget and timeline.
We take your game from idea to store launch and beyond.
Our team plugs into your studio for art, features, porting or backend.
A dedicated squad of game developers and artists working only on your title.
Quick answers to the questions we hear most.
Tell us about your game idea and we'll reply with the next steps, a recommended engine and a clear estimate. NDA available from the first call.